Basic ability stuns enemies that have above 50% turn meter, and gains advantage if enemies have less than 50% turn meter, Deals double damage with special ability if Silencer has advantage, and gains 20% turn meter and foresight (2 turns) if the special ability defeats an enemy, Gains 10% turn meter and 15% stacking offense whenever damaged, or whenever damaging a target locked enemy, Gains +25% offense and Afterburner when called as a reinforcement or used in the frontline of a Finalizer fleet, Afterburner reduces Silencer’s cooldowns by 1 whenever attacking with advantage. Besides those four primary bonuses that Finalizer provides, which are the core of the fleet’s identity, Finalizer also provides the following: A targeted assist call for First Order allies with its basic attack (dealing 30% less damage), also giving the targeted ally Critical Damage Up for 2 turns. Finalizer gives First Order ships a whopping +50% max health, which is a lot, especially considering that most ships have more health than protection. Most of the time this happens fast enough that losing Hound’s Tooth doesn’t change stop you from winning. Your ideal first reinforcement is to call Ebon Hawk or Cassian’s U-Wing to strip buffs from enemies, meaning removing stealth from Anakin’s Eta-2 and taunt from BTL-B Y-Wing. Annieclark. No need to be fancy, just an overview. This lineup has all the necessary tools to beat a Negotiator or Rebel fleet. 68. Hi, when the time comes I'll crit chance and speed, need to max his skills and not near a Zeta for him, thanks. They do a great job! Adult content. The Finalizer is the most crucial component of the Finalizer fleet. Then there’s the minor comparison of target lock. It will fetch your mods and characters, and find the best set to equip for each character in a list you provide. SF TIE needs to be at least 1 speed faster than Anakin’s Eta-2 and Negotiator, which can be achieved at G12 with two G12+ gear pieces, or with some 6E mods. Super lame execution, guys. The most effective capabilities of the Finalizer are centred around 4 parts of its kit: The Hunted unique debuff, the start of battle speed boost it receives from First Order allies, the health and healing boosts it provides First Order allies and the fact that it triggers First Order allies’ reinforcement abilities at the start of battle. Second Turn: Here you’ll want TIE Silencer to go next, as this ship needs to be as powerful as possible for the Finalizer fleet, since it’s the primary damage dealer and the backbone of the entire fleet, and as such will be faster than everything except Finalizer itself. XCOM 2 is finally out, and the race to take back Earth from the aliens is on. A stronger Hound’s Tooth can never hurt your fleet. That's not all, this bot has a set of tools to manage raids and share the rewards. Any extra health, protection or tenacity is always welcome on this monster. Cassian can take Xanadu Blood’s place as a targeted assist caller as well, for double utility. When a First Order ally takes damage, the TIE silencer has a 50% chance to gain Advantage for 2 turns. r/SWGalaxyOfHeroes: Star Wars: Galaxy of Heroes is a mobile game by EA Capital Games where players collect, level and battle with heroes and … Key among those being the ability to inflict Buff Immunity with a special ability. Since the rebel fleet relies so heavily on Han’s Falcon, outside of an unlucky assist train from a max Bistan killing off Silencer (unlikely with the huge health boost that Finalizer provides), you have the advantage in the match from the moment you put Hunted on the Falcon. Thanks in advance! Video with MobileGamer: https://youtu.be/EZKburbVuNoDiscord Server: https://discord.gg/wYMevkjPatreon Page: https://www.patreon.com/thunderwack It also stands the best chance against Malevolence fleets to have both Hound’s Tooth and Plo Koon available to you. This author has not credited anyone else in this file, Protection primaries, speed primary, and then crit chance and crit damage sets, while aiming for crit chance as another secondary as well. Where possible try to spread target lock to help boost Silencer’s offense. Keep in mind that these abilities, when activated at the start of battle, do not inflict debuffs. It’s also wickedly fast, being tied for fifth fastest base speed ship in the game. Check their website and sync your data from Star Wars Galaxy of Heroes - it's just awesome. This is especially useful when used on TIE Silencer to stun an enemy or continue to build Silencer’s offense stacks. In a Finalizer fleet it serves primarily as a turn meter generator for Silencer, and to control enemy tanks. Kylo Ren, real name Ben Solo, was a human male born 5 ABY on Chandrila to Han Solo and Leia Organa. You absolutely need Plo Koon or Gauntlet Starfighter as a reinforcement to temporarily clear away Buzz Droids, and your goal is just to feed as much damage, assists and bonus turn meter to TIE Silencer as you can to try and burst through Hyena Bomber and Sun Fac. REYLO Throne Room Scene Explained - SPOILERS - Kylo Ren & Rey Star Wars The Last Jedi. Preventing bonus turn meter gain is especially powerful against Hound’s Tooth (who gains 25% turn meter whenever an ally takes damage, if Hound’s Tooth isn’t taunting), Anakin’s Eta-2 Starfighter (who gains 100% bonus turn meter whenever an ally falls below full health or is defeated) and Han’s Millennium Falcon (who relies heavily on being called to assist, and is the primary damage dealer for Rebel fleets). The mass buff dispel is reason enough to use Ebon Hawk in your Finalizer fleet. SWGOH HAAT Zeta Kylo Ren Phase 1 solo run Explained Star Wars Galaxy of Heroes. Nov 4, 2012 - There is an accessibility option to set Windows to a high-contrast color scheme. This can allow you to get through Clone Sergeant’s ARC-170, which can block you from getting at Anakin’s Eta-2 depending on turn order and which reinforcements are called first. With only G12 I’ve found the ship to be lacking compared to the other reinforcements listed above, as it doesn’t do a whole lot to complement TIE Silencer. Star Wars Battlefront Multiplayer Offline. Depending on what enemy you’re taking your Finalizer against you must know your turn order, correct moves to make, and how best to utilise the tools at your disposal to survive and win. Finalizer fleets have great potential for the future, since CG has strongly hinted that they plan to release pilotless tank ships for each faction to replace Hound’s Tooth, and First Order is way at the top of the list of likely candidates, next to Resistance. That’s not even mentioning the versatility of a targeted assist call, which can allow you to call Command Shuttle to give Command Shuttle a protection boost, or call Hound’s Tooth to cleanse it of Buff Immunity. There are also a number of other extra effects caused by the Finalizer when damaging or defeating a Hunted enemy, these are: Finalizer’s basic ability deals damage twice to Hunted enemies (but does not call a second assist), Finalizer’s 1st special ability’s debuffs (Offense Down and Target Lock for 3 turns) cannot be resisted by a Hunted enemy, Finalizer’s AoE special ability deals 100% more damage for each Hunted enemy, Finalizer’s ultimate ability removes 35% turn meter from all Hunted enemies, Whenever a First Order ally defeats a Hunted enemy, they gain +25% critical damage (up to a total of +125% critical damage) for the remainder of the battle. The first and foremost being its AoE assist call, which can call Silencer to assist without a damage penalty. However in terms of what you really need, a G12 Bossk will do just fine. Utilise Plo Koon’s reinforcement, Hound’s Tooth’s tankiness or Xanadu Blood’s assist call to help you survive and work through the enemy fleet. Ebon Hawk has a few handy bonuses that can make it more or equally useful to Cassian’s U-Wing. Barriss Offee. The stacking offense throughout the battle including the boost at the start of battle under Finalizer. This ship and the correct usage of it are possibly the defining factor for someone who truly understands the First Order fleet faction and someone who has passing familiarity. Grandivory's mods optimizer will allow you to equip the optimum mod set on every character you have in Star Wars: Galaxy of Heroes™. Regardless, having one or both of them in your lineup is absolutely essential to the strategy of the fleet. Slight utility by providing a means to boost Silencer ’ s Tooth is there a! Using Finalizer ’ s kit is easy to understand and use for a few reasons can inflict Lock! Into play is fairly straightforward for the most important ship in a Finalizer it. Leia Organa Heroes - it 's just awesome to defeat a fleet with Hound ’ Jedi! 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